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FORE!! Unfortunately, when I think of computer golf games, the majority
of the time, I also think
about sleeping. In the past, the realism and graphics of almost all computer
golf simulation games has been substandard. After all, it's not like the
manufacturer had to worry about characters running around and weapons fire
flying all over the screen. Their biggest challenge was making the ball
fly. Now with advancements in 3d Game engine technology, more is expected
from all games.
This is where Links 2001 from Microsoft steps in.
Another addition to the long line of Links golf games from Microsoft, Links 2001
is a welcome addition to the genre. With movie like graphics and some
pretty fancy game types, Links 2k1 brings golf simulation games to a whole new
level.
Game play
Microsoft does a good job of laying out the
menu structure to make it very easy to navigate. As you enter the game,
the menus are very well laid out with
little to no hidden options. Unfortunately, the full menu options are
far too expansive to get into here. Rest assured that if you don't already
own this game, when you decide to buy it, you will have no problems setting up
your game and finding your way around the expansive menu lay-out.
Links 2k1 has the ability to keep you playing whether you are looking to
relax and play an easy game or whether you want to play some competition games
with friends. Whether you are in the mood to whack a few golf balls around
or you want to play one of the world's premier golf courses, Links 2k1 has
you covered.
The control of the game is very similar to the other games in this genre. You
tell your player where to hit the ball by your placement of the marker pin via
the movement of your mouse. You also tell your character how hard to hit
the ball by clicking on your power-meter. The speed with which you click
on the power meter doesn't just judge the power you put behind the ball, but
also the way that you hit the ball. This will screw with your flight pattern by
judging slice or hook based on over-swing or under-swing.
One of the more enjoyable parts of this game is the reaction of your
character as you play. These reactions can be categorized into three
different types. The three types are: impatient,
negative, and positive (remembering - of course - that each of the characters
available have different personalities and therefore have different responses to
each of these types).
The first is impatient. If you take too long to swing, your character stands there and looks at you. Sometimes
your character will tap their feet, with their
hands on their hips. At other times they will throw their hands up into
the air, trying to get you to
remember to play the game.
Next is the negative actions by the character. For instance, if you hit
the ball in an area that they do not like, sometimes he/she will throw a
fit, and sometimes he/she will just make a snide remark.
The last reaction from your character is positive. The positive
reactions can range from a nice comment about how good a shot that last one was,
to holding their hands above their head in triumph.
Because of the great use of graphics and sound, Links 2k1 is probably one of
the most realistic games that I have ever seen. When your golfer takes a
swing, it's like you're watching TV. The flight of the ball is also very
realistic in that the wind and contour of the ground have very realistic effects
on the travel of the ball.
Video
Playing Links 2001 is like directing and then watching a movie. First you tell the game
where to hit the ball and how hard to hit it. Then you sit back and watch
your player swing with all the realism of watching Tiger Woods on TV. Not
only are the swings great, but the animated reactions of the player are both
realistic and amusing.
Not only are the graphics of the player spectacular, but the scenery of the
different golf courses is unbelievable. Landscapes look so real that you
can judge the contour of the green from 100 feet away. The backdrops
for all the courses are astonishingly lifelike. I doubt that
I will ever have the occasion to play golf in England, but in Links 2k1 I can at
least visualize what it might look like.
Audio
There is really no audio to speak of in links 2k1. Of note are the
voices of the characters as they chastise you or praise you. They are very well done
and give very little indication of being "computerized." The birds flying
overhead and the wind whistling by are well done and sound realistic. There is
also the sound of the crowd when you sink a birdie putt or when you make a long
distance shot. The only other sound to speak of is the sound of the club
hitting the ball. Although this isn't all that complicated, it still adds
a nice touch to the game, helping the player get into the game.
Conclusion
My conclusion is simple. I like this game. Before Links 2001 I wouldn't
have even thought of playing a golf simulation game. It never occurred to
me that a game of this type could be this much fun.. With great
realism and a type of golf game for just about anyone, Links 2001 sets a new
standard. Will Links 2001 fulfill your need to go outside and punish some
golf balls? No, but it will keep you busy during these cold winter months
and keep you longing for the first tee time of the summer season.
Review by: Eric Krebill
Date: March 14, 2001 |
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Test System:
Intel Celeron II 566 @ 850 MHz
256 MB RAM
3DFX Voodoo 5 5500
19" Trinitron Monitor
Abit BE6-II Motherboard
36x CD ROM
Aureal Vortex SQ 1500
Links - Microsoft Explorer Optical Mouse - Provided by Microsoft
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